Grab it and pull — it stretches, then springs back. Flick to throw and spin it,
hold to squeeze it. Change the material and everything moves differently.
Generating materials…
Drag the object to stretch it, and flick as you release to throw it.
Hold S to squeeze. Space presses. Drag the background to move around.
Rendering breakdown · base pass: same scene and moves, flat lighting, no post-processing